Clone Builders Badges: Confirmed Milestones and How to Reach Them
The confirmed Clone Builders badges are Finished a build!, 1 Hour Playtime!, and Finished 10 Builds!. See what each milestone tracks and how to work toward it.
CLONE BUILDERS has three confirmed badges right now: Finished a build! for completing one build, 1 Hour Playtime! for a total hour in the game, and Finished 10 Builds! for ten entire builds completed by your clones. Earn them by running builds through to completion and letting playtime accumulate through normal sessions, then confirm each award by checking badge ownership on your Roblox account. The list below is a snapshot of an evolving game, not a permanent catalogue.
Confirmed badges at a glance
Comparison
| Badge | Milestone it tracks |
|---|---|
| Finished a build! | Start a project, allow the clones to work through the building challenge, and reach a completed build |
| 1 Hour Playtime! | Spend a total of one hour playing CLONE BUILDERS and working with the clone building systems |
| Finished 10 Builds! | Ten entire builds completed by your clones |
This is the set the game's wiki checklist describes as current, dated Sep 26, 2026. Badge coverage also points to a three-hour playtime milestone alongside the one-hour badge, but its exact name and condition aren't documented — so treat the three badges above as the confirmed set and check the experience's badge list on Roblox for anything added since.
What the confirmed badges look like
Finished a build!
1 Hour Playtime!
Finished 10 Builds!
How the badges are organized
Roblox badges give CLONE BUILDERS players clear progression goals beyond free-form building, and they group into three kinds: badges for completing your builds, playtime milestones tied to time spent in the game, and volume rewards for finishing multiple builds. The badges are tied to milestones players naturally reach while building — playing and completing builds regularly earns them along the way — rather than around hidden or exotic requirements.
Finished a build! milestone
The first completion milestone is exactly what its name suggests: start a project, allow the clones to work through the building challenge, and reach a completed build. It's the entry point of the completion badges, and one carefully followed attempt gives you a clearer starting point for a completion-focused session than a long list of unfinished objects. The milestone is about seeing a single project all the way to completion, not about starting many things.
How to reach a completed build in practice
Redeem steps
- Queue a build
Bring up the build menu, enter a build idea, choose its location, select how many clones to use, and hit Build. On a clear surface, the clones start with a foundation and add parts individually until the model is finished.
- Enter your idea
Type your idea into the text box labeled 'Type here what to build' — a single clear noun like 'ship' works well for a first attempt.
- Set your crew size
Choose how many clones work on it; the default is 3 clones, adjustable with the minus and plus buttons or via More Clones.
- Track progress
Watch the Crew management window while work is underway — it shows each clone's status, such as CLONE 1: BUILDING, along with a live piece counter for the model.
- Inspect the result
After the build finishes, walk its full length and check the size, entrances, platforms, and connections to confirm the completed result.
1 Hour Playtime! milestone
The playtime badge is tracked under the 'Playtime' category: spend a total of one hour playing CLONE BUILDERS and working with the clone building systems — in short, reach the one-hour playtime milestone. Because this is a time threshold, it accumulates through normal sessions in the sandbox rather than through build completions. The boundary here is explicit: playtime thresholds are different from finishing builds, so don't treat a completion badge as proof that a time milestone was also awarded.
Finished 10 Builds! milestone
The ten-build badge is named Finished 10 Builds!, and its official description identifies ten entire builds completed by your clones. The description emphasizes entire builds: ten partial creations are not a substitute to rely on, and ten started or interrupted attempts do not meet the condition. The badge belongs to the exact CLONE BUILDERS experience, and its checklist entry describes finishing multiple builds. To work toward it, plan around following complete projects rather than repeatedly starting ambitious ideas and abandoning them. Smaller projects are a reasonable way to practice following builds to completion — though their size does not guarantee a particular completion duration and is not a proven fastest farming method. Keep projects manageable so you can watch them clearly.
Tracking and verifying a ten-build run
Data table
- Session habit
- Modest project goals
- What it helps you track
- Attempts you can follow clearly
- What it does not prove
- A guaranteed completion duration
- Session habit
- Watching the full attempt
- What it helps you track
- Construction rather than only its beginning
- What it does not prove
- Every internal badge condition
- Session habit
- Personal tally
- What it helps you track
- Your own record of observed completions
- What it does not prove
- A hidden game counter value
- Session habit
- Roblox ownership check
- What it helps you track
- Whether the badge is awarded to the account
- What it does not prove
- An additional currency or upgrade reward
A tally is your own planning aid, not a documented in-game counter — it does not prove that every recorded attempt satisfied the game's internal completion checks. Write down the object goal and whether you followed the full construction; if an attempt was interrupted or you couldn't tell whether it finished, mark that uncertainty instead of counting it as a confirmed completion. To confirm an award, check Roblox badge ownership on your account rather than treating your notes as the internal counter.
Badge availability in an evolving game
The confirmed badge list is a snapshot of a game the developer describes as constantly evolving — expect experiments, strange clone behavior, new features, and probably a few disasters along the way. The game is presented as an evolving experimental building game: updates can introduce new systems, currencies, mechanics, and changes to how players interact with their clones, and badge coverage likewise calls it an experimental testing ground with new features arriving over time. Badge requirements haven't been reported changing between versions so far, but given how the game evolves, treat the names and conditions above as current as of the Sep 26, 2026 checklist and recheck them against the game's live Roblox badge list before relying on them.
Related Guides
Finish a Build: Knowing When It Is Done
Know exactly when a project counts as done, and confirm the Finished a build! milestone through your Roblox badge.
Build Queue: Why Builds Wait
Find out why builds sit in Queued, how to read waiting jobs, and how to free clones with Unassign and Deassign.
More Clones: Increasing Clone Capacity
Grow past the default crew of three: use the plus controls or More Clones to raise capacity and manage the Crew window.